Stream in Real-time
Replicate entities
and components
, to keep systems
synchronized in real-time.
Stream in Real-time
Replicate entities
and components
, to keep systems
synchronized in real-time.
Effecient Payload Delivery
Can handle thousands of component
updates every second on a single thread.
Modular and Flexible
Simply integrates with virtually any ECS
vendor, currently with TypeScript
support.
Rust
coming soon.
Robust Configuration
Supported ECS
Free and Open Source
The source code and documentation is hosted publicly online, and contributions are welcome from anyone.