Stream in Real-time
Replicate entities and components, to keep systems synchronized in real-time.
Stream in Real-time
Replicate entities and components, to keep systems synchronized in real-time.
Effecient Payload Delivery
Can handle thousands of component updates every second on a single thread.
Modular and Flexible
Simply integrates with virtually any ECS vendor, currently with TypeScript support.
Rust coming soon.
Robust Configuration
Supported ECS
Free and Open Source
The source code and documentation is hosted publicly online, and contributions are welcome from anyone.