actions
const
actions:Object
An object that maps the names of actions.
Type declaration
actorInput
actorInput:
any
=__NodeActions__.actorInput
Handles input for a specific actor in the current context.
actors
actors:
null
=null
Disable actions that should not be handled on the client.
addSymbol
addSymbol:
any
=__NodeActions__.addSymbol
Adds a symbol to the current context.
batch
batch:
any
=__NodeActions__.batch
Processes a batch of payloads in the current context.
changeComponent
changeComponent:
any
=__NodeActions__.changeComponent
Changes a component in the current context.
components
components:
null
=null
Disable actions that should not be handled on the client.
createEntity
createEntity:
any
=__NodeActions__.createEntity
Creates a new entity in the current context.
entities
entities:
null
=null
Disable actions that should not be handled on the client.
fetchSymbol
fetchSymbol:
any
=__NodeActions__.fetchSymbol
Fetches a symbol from the current context.
getSymbol
getSymbol:
any
=__NodeActions__.getSymbol
Retrieves a symbol from the current context by its index.
mergeActors
mergeActors:
any
=__NodeActions__.mergeActors
Merges actors into the current context.
mergeComponents
mergeComponents:
any
=__NodeActions__.mergeComponents
Merges components into the current context.
mergeEntities
mergeEntities:
any
=__NodeActions__.mergeEntities
Merges entities into the current context.
mergeSymbol
mergeSymbol:
any
=__NodeActions__.mergeSymbol
Merges a symbol into the current context.
mergeSymbols
mergeSymbols:
any
=__NodeActions__.mergeSymbols
Merges multiple symbols into the current context.
removeActor
removeActor:
any
=__NodeActions__.removeActor
Removes an actor from the current context.
removeComponent
removeComponent:
any
=__NodeActions__.removeComponent
Removes a component from the current context.
removeEntity
removeEntity:
any
=__NodeActions__.removeEntity
Removes an entity from the current context.
spawnActor
spawnActor:
any
=__NodeActions__.spawnActor
Spawns a new actor in the current context.
symbol
symbol:
null
=null
Disable actions that should not be handled on the client.
symbols
symbols:
null
=null
Disable actions that should not be handled on the client.
upsertComponent
upsertComponent:
any
=__NodeActions__.upsertComponent
Updates an existing component or inserts a new one if it doesn’t exist in the current context.
Source
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